(Spanish server/Servidor Español)
This datapack is part of my personal modpack. I promised to upload it at some point, so here it is for anyone who wants it.
The datapack "slightly" modifies the default Passive Skill Tree, modifying or moving several skills within the skill tree.
Replacing 3 classes:
Miner -> Berserk
Hunter -> Mage
Cook -> Merchant
And it's designed to be played with the following mods:
Iron's Spells 'n Spellbooks - Create - Apotheosis
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I certainly can't explain the entire skill tree, so I'll quickly summarize what it includes:
- Blacksmith: The system for adding attributes to weapons is replaced by increasing gem power, unlocking earlier ways to create "Sigil of Withdrawal" (to remove gems from equipment), increased repair on equipment, and some buffs for the shield.
- Merchant: Focuses on obtaining more loot, fishing, and experience from fishing. (Designed for my server so people could sell their catch in stores)
- Enchanter: Almost unchanged, unlocks earlier ways to craft "Improved Scrap Tome" and "Extraction Tome" to extract enchantments from equipment to apply to others.
- Mage: Class intended for Iron's Spells 'n Spellbooks, magic damage and magic resistance boosts / mana and regeneration boosts, and a few other things.
- Alchemist: Another class that has barely changed, beyond the order of some skills and minor changes.
- Berserk: Focuses on damage and defense boosts, and experience boosts from killing mobs.
- Engineer (sub-class): Class intended for Create, unlocks earlier ways to craft Extendo Grip, Crushing Wheel, and Precision Mechanism. Aside from increasing mining speed when equipped with an Extendo Grip, and increasing health when wearing armor.
(There's not much to say about the rest of the subclasses; some have been moved.)
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- Gems and Affix -
In the "V2" version of Datapack, changes have been made in some gems and affix
Here you can see the changes made
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I think that's all there is to it.
I don't want to make many more changes to this skill tree; I've changed it too much from the original one I created, and I'm also not sure if I'll have to redo it a third time when the Passive Skill Tree author updates his mod, so this is it.
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