Visual Vibrance

Visual Vibrance

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最近更新8 个月前
Iris 光影模组 Vibrant Visuals 特性的重现版

光影开发难度大且耗时久。如果你喜欢我的光影,请考虑支持我的工作!

视觉活力

“视觉活力” 旨在重现即将推出的 “生动视觉效果” 功能,该功能目前仅在《我的世界》基岩版中可用。

“视觉活力” 处于测试版,由于它是在相对较短的时间内从我的另一款资源包 “微光” 分支而来,可能存在漏洞。你可以在我的Discord服务器或shaderLABS Discord服务器的#jbritains-shaderpacks频道向我报告这些问题。

待办事项

以下是我仍需添加的一些内容

  • 整合水的法线贴图
  • 焦散效果
  • 体积雾和体积水

兼容性

  • OpenGL 4.3+ - 不支持macOS系统,树莓派也不支持。大多数现代显卡(集成或独立)应该都能正常运行。
  • Iris 1.7+,不支持OptiFine。

该资源包的源代码可在GitHub上获取。如果你有兴趣为这个光影包的开发做出贡献或提供帮助,不要犹豫,提交拉取请求即可,因为我对维护这个资源包的兴趣有限,制作它主要是为了看看自己能否重现那种效果。


Shader development is hard and takes a lot of time. If you enjoy my shaders, please consider supporting my work!

Visual Vibrance

Visual Vibrance is an attempt at recreating the upcoming "Vibrant Visuals" feature which is currently only available on the Bedrock edition of Minecraft.

Visual Vibrance is an alpha and since it was forked from my other pack, Glimmer in a relatively short period of time, there may be bugs. You can report these to me in my Discord server or #jbritains-shaderpacks in the shaderLABS Discord Server.

To-do

These are some things I still need to add

  • Integrated water normal maps
  • Caustics
  • Volumetric fog and water

Compatibility

  • OpenGL 4.3+ - macOS is not supported, nor is the Raspberry Pi. Most modern GPUs (integrated or dedicated) should work fine.
  • Iris 1.7+, OptiFine is not supported.

The source code for this pack is available on GitHub. If you are interested in contributing or assisting in the development of this shaderpack, don't hesitate to make a pull request, as I have only some interest in maintaining this pack, and it was mainly made just to see if I could recreate the look.

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