This pack aims to enhance/improve the existing structures. Whether it be bringing the appearance up to modern standards or buffing underwhelming loot tables, this pack has you covered!
The following structures have been tweaked, meaning they'll look and work mostly the same, but there's a few noticable differences:
- Trail Ruins
- Trial Chambers
- End City
- Woodland Mansion
- Bastion
- Ancient City
- Pillager Outpost
The following structures have been remade from the ground up, massively improving the appearance, loot, and overall experience:
- Stronghold
- Nether Fortress
- Ocean Monument
Many of the structures now also feature Vaults like Trial Chambers, each with a unique texture (CTM mod required). This allows multiple players to reap valuable rewards from the same structure as long as they have the appropriate key:
- Trail Ruins
- End City
- Woodland Mansion
- Bastion
- Ancient City
- Stronghold
- Nether Fortress
- Ocean Monument
Keys for the following structures have been added (some structures currently don't have Vaults for their keys to be used on, they will be added later on):
- Trail Ruins
- End City
- Woodland Mansion
- Bastion
- Ancient City
- Stronghold
- Nether Fortress
- Ocean Monument
- Dungeon
- Desert Pyramid
- Jungle Temple
- Igloo
- Witch Hut
- Pillager Outpost
- Shipwreck
Keys can be obtained in the following ways:
- The Wandering Trader will always have a key available at the end of its trades
- Killing various notable mobs
- Defeating Trial Spawners inside a structure
- Various loot tables across the world
Almost every structure's loot table has been overhauled, with the changes listed below only scratching the surface...
Structures have higher chances for certain Enchanted Books:
- Ancient City - Mending
- Desert Pyramid/Jungle Temple - Unbreaking
- Stronghold - Protection, Blast Protection, Projectile Protection, Feather Falling
- Ocean Monument - Impaling, Riptide, Loyalty, Channeling
- Abandoned Mineshaft - Efficiency, Fortune, Silk Touch
- Buried Treasure - Depth Strider, Frost Walker, Respiration, Aqua Affinity
- Nether Fortress - Fire Protection, Fire Aspect, Flame
- Dungeon - Sharpness, Smite, Bane of Arthropods, Power
- Pillager Outpost - Quick Charge, Piercing, Multishot
All the Music Discs are now associated with a single structure (the Creeper-Skeleton method remains):
- Dungeon - Cat, 13
- Pillager Outpost - Chirp
- Woodland Mansion - Lava Chicken, Stal
- Ancient City - 5 (Fragments), Ward
- Abandoned Mineshaft - 11
- Stronghold - Otherside, Far
- Desert Pyramid - Blocks
- Jungle Temple - Mall, Strad
- Buried Treasure - Wait, Mellohi
- Trail Ruins - Relic
- Trial Chambers - Creator, Creator (Music Box), Precipice
- Bastion - Pigstep
- Nether Fortress - Tears
Installation Instructions to Get the Data AND Resource Packs:
1) Select "Files"
2) Select a Version
3) Click "Download" to download the data pack file, click "Additonal Files" to show the resource pack file, then click on it
4) Click "Download" to download the resource pack file.
5) Unzip the files (optional, but recommended as that's how I use/test them).
6) Add the resource pack to your Selected Packs (ideally at the top) in your Resource Packs menu.
7) Add the data pack to either your Selected Packs in the Data Packs menu (if adding at world creation) OR put it in your world's 'datapacks' folder (if adding afterwards. Recommended to either not have world open at the time or to close and reopen it afterwards).
8) You may get a prompt about experimental settings not being supported when opening the world. This can safely be ignored, but it's also never a bad idea to make a backup if it's a world you care about.
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