Spice of Life: Carrot Edition

Spice of Life: Carrot Edition

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最近更新9 个月前
一个围绕食物展开的模组,它奖励玩家而不是因为玩家发现新食物而惩罚他们! A mod based around f...

这是一款旨在鼓励饮食多样化的模组!它通过 奖励 玩家食用多种食物来实现这一点,而非 惩罚 玩家饮食单一。我们弃用木棍,改用胡萝卜!

此模组并非原版《生活的调味剂》(Spice of Life)的衍生版本(因此与之兼容),尽管名称相似,因为概念相近,但效果相反!

特点

该模组会记录玩家食用了多少种不同的食物。当玩家食用的独特食物数量达到特定里程碑时,他们将永久获得新的心形标志,从而增加最大生命值!为了将生命值条最大化,玩家必须去探索并制作异国风味的食物。

此模组带有自定义配置,可设置玩家的初始心形标志数量(如果需要,可少于10个),以及达到每个里程碑所需食用的独特食物数量。每个里程碑增加的心形标志数量也可配置。

默认配置下,玩家通过食用原版《我的世界》中大多数无毒食物,可将心形标志从10个增加到20个。不过,它主要是为那些想在模组包中添加《帕姆的丰收工艺》(Pam's HarvestCraft)或其他食物模组的模组包作者设计的,因为它增添了趣味性,并激励玩家探索复杂的烹饪系统。最终,《我的世界》世界中小众的 “厨师” 玩家将在矿工和工程师旁边拥有一席之地!

为了追踪你的进度,《生活的调味剂:胡萝卜》(SoL: Carrot)提供了一本便捷的书,名为 “食物之书”,只需将一本书和一根胡萝卜以任意形状组合即可制作。这本书可直观展示你的整体进度,以及你已食用和未食用的食物列表。(后者可在配置中禁用。)

命令

此模组还包含3条命令:

  • /foodlist size
    告诉你已食用的独特食物数量,以及距离下一个里程碑还需食用多少种。
  • /foodlist clear
    清除玩家已食用的独特食物存储列表,并重置他们的心形标志数量。在编辑配置时进行测试或你想重新开始时,此命令很有用。
  • /foodlist sync
    强制将食物列表同步到客户端,用于处理出现错误导致列表不匹配的情况。

1.13+ 配置 (重要)

在1.12版本之后,Forge切换到了新的配置系统,这意味着 《生活的调味剂:胡萝卜》现在有两个(如果算上默认值则是三个)配置位置。客户端配置(如视觉选项)位于常规配置文件夹中,不会在服务器和客户端之间同步。服务器端配置(里程碑/心形标志/黑名单等)存储在每个世界的serverconfig文件夹中(即使在单人游戏中也是如此!),并同步到客户端,例如saves/[你的世界名称]/serverconfig/solcarrot-server.toml。你可以通过在defaultconfigs文件夹中放置一份副本(即defaultconfigs/solcarrot-server.toml)来提供这些配置的默认值。

注意事项

  • 此模组1.14之前的版本需要AppleCore。
  • 如果你想与该模组的开发者交流,请加入我们的Discord服务器!
  • 如果你喜欢我的模组,可以查看我的Patreon(点击下方文字)或在右上角进行捐赠,任何支持都有帮助!

本项目由NodeCraft赞助,使用Cazsius可在首月服务中享受七折优惠!


A mod designed to encourage dietary variety! It does so by rewarding the player for eating a variety of foods instead of punishing them for failing to diversify. Instead of using the stick we use the carrot!

This mod is not a fork of (and hence is compatible with) the original Spice of Life, although it is named similarly as it is a similar concept, but reversed in terms of the effects!

Features

The mod keeps track of how many unique foods a player has eaten. As they pass certain milestone amounts of unique foods, they permanently gain new hearts, increasing their max health! In order to max out their HP bars, players will have to quest for and craft exotic foods.

This mod comes with a custom config to set the player's starting hearts (which can be less than 10 if desired) as well as the number of unique foods they need to eat until they reach each milestone. The number of hearts per milestone is also configurable.

The default configuration allows a player to go from 10 to 20 hearts by eating most non-poisonous foods in vanilla Minecraft. However, it is mostly designed for modpack authors who want to add Pam's HarvestCraft or other food mods to their modpack, because it adds interest and incentivizes players to explore a complex cooking system. Finally, the niche "chef" players of the Minecraft world will have a place of honor next to the miners and engineers!

In order to track your progress, SoL: Carrot offers a handy book called the Food Book, crafted simply by combining a book and a carrot in any shape. This book offers a visualization of your overall progress, as well as lists of the foods you have and have not eaten. (The latter can be disabled in config.)

Commands

This mod also features 3 commands:

  • /foodlist size
    Tells you the number of unique foods you've eaten, as well as and how many more you need to eat until your next milestone.
  • /foodlist clear
    Clears the stored list of unique foods a player has eaten and resets their heart count. This is useful for testing when editing the config or when you want to start over.
  • /foodlist sync
    Forces a sync of the food list to the client, for when something went wrong and it's mismatched.

1.13+ Config (IMPORTANT)

In post-1.12, Forge switched to a new config system, which means SoL: Carrot has two (3 if you count defaults) places to configure it now. The client-side configs (like visual options) are in the regular config folder and aren't synced between server and client. The server-side configs (milestones/hearts/blacklist/etc.) are stored in a serverconfig folder (even in singleplayer!) within each world and synced to the client, for example saves/[your world name]/serverconfig/solcarrot-server.toml. You can provide default values for these by placing a copy in the defaultconfigs folder, i.e. at defaultconfigs/solcarrot-server.toml.

Notes

  • The pre-1.14 versions of this mod require AppleCore.
  • If you want to talk to the developers of this mod, join our Discord server!
  • If you're enjoying my mods, check out my patreon (click the text below) or donate in the top right corner, everything helps!

This project is sponsored by NodeCraft, Use Cazsius for 30% off your first month of Service!

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