Server Performance - Smooth Chunk Save[Forge/Fabric]

Server Performance - Smooth Chunk Save[Forge/Fabric]

热度 742400048
最近更新11 个月前
启用无延迟的连续区块保存,提高服务器 TPS(每秒传输帧数)。 Enables lag-free continu...

随着时间的推移持续保存区块,减少服务器延迟,并防止因一次性保存过多区块而导致的延迟峰值。

原版 1.18:有3名玩家的服务器。区块保存占用服务器刻的约11%。

使用平滑区块 保存:占用服务器刻的0.3%

根据一些不同的因素,这实际上可以使服务器端性能最多提高10%,且没有任何弊端。

这里的服务器也适用于单人世界游玩,因为单人世界运行的是一个整合服务器。

在较新版本中需要安装Cupboard依赖项

  • 设置保存区块的时间间隔
  • 设置一次可以卸载多少个区块
  • 启用调试日志记录
    仅在服务器端(整合/专用)需要

没有已知的不兼容性,应该可以与任何模组正常配合使用。

如果你喜欢这个模组,不妨考虑支持其开发,任何支持都万分感激。

开发是一项无报酬的业余活动,所以任何支持都有助于投入更多时间进行开发。
你可以在Patreon上支持我,或者帮忙宣传一下。


Saves chunks continuously over time, reducing server lag and preventing lagspikes from saving too many chunks at once.

Vanilla 1.18: Server with 3 players. Chunk saving takes ~ 11% of the server tick.

With smooth chunk saving: 0.3% of the server tick

Depending on some varying factors this can give you up to 10% more server side performance effectively, with no downsides.

Server here also applies to playing in single-player worlds, as those are running an integrated server.

Requires Cupboard dependency to be installed in newer versions

  • Set the time interval after which a chunk is saved
  • Set how many chunks can get unloaded at once
  • Enable debug logging
    Only Required on server side(Integrated/Dedicated)

 No known incompatibilities, should work fine with any mod.

If you enjoy this mod consider supporting the development, any support is greatly appreciated.

The development is an unpaid free-time activity, so any support helps being able to spend more time on it.
You can support me on Patreon or just spreading the word around.

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