Night Visions Shaders [Java]

Night Visions Shaders [Java]

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最近更新8 个月前
这是一款致力于让游戏处处明亮却不失美感的着色器包。

夜视光影

这是一款光影包/资源包,旨在在保持游戏美感的同时,让各处都变得明亮。它能让游戏更亮,这样你在洞穴、下界、水下以及其他任何地方都能看得很清楚。但它也保留了轻微的光照差异,以免破坏游戏美感。

如果你喜欢这个资源包,不妨请我喝杯咖啡,支持一下开发。

启用资源包

你可以像启用资源包一样简单地启用它(将 .zip 文件复制到资源包目录中)。 如果你正在使用Sodium或Iris,需要安装Sodium核心光影支持模组。 此资源包不适用于Optifine!

特点

在让游戏变亮的同时,它还能保持游戏的美感:

  • 雾气不会完全消失,只是起始位置更远了
  • 光源依然会发光
  • 方块依然会投射阴影,但阴影没那么暗
  • 它与Sodium兼容(需要Sodium核心光影支持模组)

Night Vision Shaders

A shaderpack/resourcepack that aims on giving brightness everywhere while keeping the game aesthetic. It makes the game brighter, so you see well in caves, in the nether, underwater and everywhere else. But it also keeps slight light difference so that the aesthetic is not destroyed.

If you like this pack consider supporting the development by buying me a coffee.

Enabling the resourcepack

You can simply enable it as resourcepack (Copy the .zip into the resourcepack directory). If you are using Sodium or Iris, the Sodium Core Shader Support mod is required. The pack does not work with Optifine!

Features

While making the game brighter it also keeps the game aesthetic:

  • fog is not completely removed, it just starts further away
  • light sources still emit light
  • blocks still cast shadow, but less dark
  • it works with Sodium (requires Sodium Core Shader Support mod)

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