Allows loottables to integrate loot into other loottables through datapacks.
The datapack also lets you control how many items the resulting loottable produces, e.g. limiting the items in a loot chest to 12 items total.
By default this mod includes integration for improving a lot of structure/dungeon mod's chest loot.
Only required on serverside
Requires Cupboard dependency to be installed in newer versions
You integrate loot from loottables into other loottables via Datapacks.
- Add Loot from a chosen loottable into a List of loottables with item amount ("loot_table" -> "integrated_loot_tables")
- Select the fill factor of the resulting chest (preventing overfilled chests) ("max_result_itemcount")
Example usecase1: Add treasure from vanilla end city chests to a custom dungeon:
This adds 3 items into the given dungeon crawl chests, when those are opnened, from the end city treasure loottable.
(datapack path: data/lootintegrations/loot/cityexample.json)
Example usecase2: Injecting a new vanilla lootable into vanilla chests:
You create a custom treasure loottable via datapack like this:
(datapack path: data/treasure/loot_tables/chests/simle_dungeon_addition.json)
Next you add a datapack to loot integrations which places items from your custom loottable into the selected vanilla tables:
This adds 1 random item selected from our custom loottable to the vanilla loottables
(datapack path: data/lootintegrations/loot/treasureexample.json)
Addons for structure mods adding better loot and increasing mod compatibility:
- Vanilla Randomized Loot Compatibility
- Adventures and Dungeons
- Awesome Dungeons
- Better Archeology
- Bygone Nether & It Takes a Pillage
- ChoiceTheorem's Overhauled Village & Immersive Structures
- Dungeon Crawl
- Dungeons Enhanced
- Dungeons Plus
- Dungeons and Taverns
- Dungeon Z
- Formations Overworld & Nether
- Hopo Better Mineshaft, Ruins & Portals
- Ice and Fire
- Integrated Dungeons, Villages & Strongholds
- L_Ender 's Cataclysm
- Medieval Buildings & End
- Mo' Structures
- Moog's Voyager, Soaring, End & Nether Structures
- Philip's Ruins
- Piglet Structures
- Stellarity
- Structory & Towers
- The Graveyard
- The Lost Castle
- Towns and Towers
- Valhelsia Structures
- When Dungeons Arise
- Yggdrasils
- Yung's Structures
If you enjoy this mod consider supporting the development, any support is greatly appreciated.
The development is an free-time activity, so any support helps being able to spend more time on it.
You can support me on Patreon:
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