Fusion (Connected Textures)

Fusion (Connected Textures)

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最近更新11 个月前
融合允许资源包使用额外的纹理和模型类型,例如连接纹理! Fusion allows resource packs...

融合(Fusion)

“融合(Fusion)”是一个适用于Forge和Fabric的库,它为资源包和其他模组增添了额外的资源包特性,比如连接纹理和自定义实体模型!
与“融合(Fusion)”的集成可作为软依赖选择性进行。

📖 维基

面向资源包开发者:
https://github.com/SuperMartijn642/Fusion/wiki#for-resource-packs
面向模组开发者:
https://github.com/SuperMartijn642/Fusion/wiki#for-mod-developers

资源包

以下是适用于“融合(Fusion)”的资源包列表。

官方资源包:
  • 融合方块过渡(Fusion Block Transitions)
  • 融合连接方块(Fusion Connected Blocks)
  • 融合连接玻璃(Fusion Connected Glass)
  • 融合发光矿石(Fusion Emissive Ores)
  • 融合堆叠物品(Fusion Stacking Items)
  • 融合3D物品(Fusion 3D Items)
第三方资源包:
  • 发光的发光矿石 - 融合(Glowing Emissive Ores - Fusion)
  • Midnighttigger的更好的草(Midnighttigger's Better Grass)
  • Midnighttigger的默认连接纹理(Midnighttigger's Default Connected Textures
  • Midnighttigger的默认连接纹理插件(Midnighttigger's Default Connected Textures Addons)
  • 雪面纹理(Snow Side Texture)

(这并非完整列表。如果你制作了与“融合(Fusion)”兼容的资源包,并希望在此列出,欢迎给我发消息。)

连接纹理

连接纹理是一种具有特殊布局的纹理,当与连接模型类型结合时,它们能够与其他方块连接。“融合(Fusion)”针对不同情况提供了7种不同的连接纹理布局。

以下是完整布局和紧凑布局的示例:

滚动纹理

滚动纹理是一种动画纹理,它会在图像上滚动。滚动可以从纹理的任何一个角到另一个角,甚至是对角线方向!
这是一个传送带的示例:

连续纹理

连续纹理允许创建跨越多个方块的纹理!

📐 方块覆盖层

利用连接模型和连接纹理类型提供的特性,你还可以实现方块覆盖层!

自定义实体模型

自定义实体模型和实体模型修改器允许资源包根据各种条件(如海拔、生物群系、维度、年龄等)随机或有条件地更改实体模型和纹理。

常见问题解答

我可以在我的整合包中使用你的模组吗?
可以,你被允许在你的整合包中使用“融合(Fusion)”
我需要在服务器上安装“融合(Fusion)”吗?
不需要,“融合(Fusion)”仅在客户端需要,安装在服务器上不会起作用
为什么“融合(Fusion)”与Sodium不兼容?
如果你使用的Sodium版本低于0.6,你还需要安装Indium。Sodium用自己的渲染方式替代了原版渲染,忽略了Fabric渲染API。Indium对Sodium进行修补以支持Fabric渲染API


Fusion

Fusion is a library for both Forge and Fabric which adds additional resource pack features such as connected textures and custom entity models to be used in resource packs and other mods!
Integration with Fusion can be done optionally for a soft dependency.

📖 Wiki

For resource pack developers:
https://github.com/SuperMartijn642/Fusion/wiki#for-resource-packs
For mod developers:
https://github.com/SuperMartijn642/Fusion/wiki#for-mod-developers

Resource packs

Here's a list of resource packs available for Fusion.

Official resource packs:
  • Fusion Block Transitions
  • Fusion Connected Blocks
  • Fusion Connected Glass
  • Fusion Emissive Ores
  • Fusion Stacking Items
  • Fusion 3D Items
Third-party resource packs:
  • Glowing Emissive Ores - Fusion
  • Midnighttigger's Better Grass
  • Midnighttigger's Default Connected Textures
  • Midnighttigger's Default Connected Textures Addons
  • Snow Side Texture

(This is not a comprehensive list. If you made a resource pack which is compatible with Fusion and would like it listed here, feel free to send me a message.)

Connecting textures

Connected textures are textures with a special layout which allows them to connect to other blocks when combined with the connecting model type. Fusion offers 7 different connecting texture layouts for different situations.

Here are examples of the full and compact layouts:

Scrolling textures

Scrolling textures are a type of animated texture which scrolls over an image. The scrolling can occur from any corner to any other corner of the texture, even diagonal!
Here is an example of a conveyor belt:

Continuous textures

Continuous textures allow creating textures which span multiple blocks!

📐 Block overlays

Using the features provided by the connecting model and connecting texture type, you can also achieve block overlays!

Custom entity models

Custom entity models and entity model modifiers allow resource packs to change entity models and textures randomly or depending various conditions such altitude, biome, dimension, age, etc.

Frequently-Asked-Questions

Can I use your mod in my modpack?
Yes, you are allowed use Fusion in your modpack
Do I need to install Fusion on the server?
No, Fusion is only required on the client and does nothing when installed on a server
Why does Fusion not work with Sodium?
If you are using a version of Sodium older than 0.6, you will also have to install Indium. Sodium replaces the vanilla rendering with their own which ignores the Fabric Rendering API. Indium patches Sodium to support the Fabric Rendering API

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