Extreme Reactors

Extreme Reactors

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最近更新9 个月前
这是 Erogenous Beef 的 Big Reactors 模组到当前我的世界版本的一个移植版本。 Thi...

常见问题解答:

- Fabric?是的,我正在开发。暂未确定发布时间,但肯定会有。

你的机器需要更多能量?获取海量能量

《极限反应堆》是1.7.10版本模组《大型反应堆》(作者Erogenous Beef)的移植版本,针对MC 1.9.4 / 1.10.x / 1.11 / 1.12.2以及1.16.3 / 1.16.4 / 1.16.5 / 1.17.1 / 1.18.1 / 1.18.2 / 1.19 / 1.19.1 / 1.19.2 / 1.20 / 1.20.1 / 1.20.6 / 1.21 / 1.21.1进行了重写。根据Curse Forge的发布规则,名称做了更改。

是建造巨型反应堆来利用原子的力量,还是打造强大的涡轮机将蒸汽转化为能量?为什么不两者都选呢?

建造巨大的多方块机器,以非常高效的方式生产能量。《极限反应堆》原生支持锻造能量动力系统以及锻造能量动力接口,这样你就能为绝大多数模组化机器提供动力。该模组的设计方式使得在需要时,能够支持更多动力系统。如果有需求,尽管告诉我!

与朋友一起玩或直播你的游戏过程

我与BisectHosting合作啦!

如果你有兴趣搭建一个服务器,与朋友一起玩《极限反应堆》以及其他模组或模组包,或者需要一个强大的服务器,以便在YouTube或Twitch上直播游戏过程时使用,点击下方图片!

BisectHosting提供 快速易用高质量 的服务器托管服务,全球有十多个可用地点,确保你和你的朋友能享受到 低延迟 体验。我自己就使用他们的一台服务器来测试《极限反应堆》,并和朋友们一起玩《我的世界》。

他们拥有 出色的支持服务,能帮你为你的模组包选择最佳服务器,无论是现有模组包还是你自己整合的。购买后,服务器已配置好,可直接使用。

记得使用优惠码 “zero”,新客户首次购买他们任意一款游戏服务器,首月可享七五折优惠。尽情享受吧!

联系方式

鉴于很多人询问,我开设了一个 Discord服务器。在这里可以询问关于我的模组的问题、分享你的反应堆设计并报告问题。你也能在 我的世界锻造 的Discord服务器或 Direwolf20 的服务器找到我。愉快畅聊。

依赖项

《极限反应堆》需要ZeroCore才能运行。请将正确版本添加到你的模组文件夹。

要使用游戏内手册,你的模组包中需要有 帕秋莉 模组。

极限反应堆API

API jar包可在我的Maven仓库获取:https://maven.zerono.it/

1.12.2版本以来的显著变化

- 1.20.6版本:现在你需要潜行,才能看到不完整多方块的错误报告信息。

- 涡轮机线圈更新!(2.0.38版本及后续版本)

现在有三个新的(其中一个是回归的)后期/终局线圈,能从你的涡轮机中提取大量能量:荒诞晶、滑稽晶和虚无晶。在强化涡轮机中,每个完整线圈预计可分别提供约45K / 75K / 115K FE/t的能量。

模组(模组包)作者现在可以使用 /er coils 命令来微调他们添加到《极限反应堆》中的任何新线圈。

- 流体燃料更新! (1.16.5 - 2.0.32 / 1.17.1 - 2.0.32版本及后续版本)

《极限反应堆》现在支持以流体形式的燃料(和废料)反应物,你可以使用新的设置为输入模式的燃料注入端口,将其插入反应堆,且不会有任何材料损失。流体废料将被排放到设置为输出模式的注入端口。

如何制作流体燃料呢?通过一种新的多方块机器:流化器!

你需要一个控制器、一个动力端口、一个输出端口以及通常的外壳和玻璃部件组合(如果你喜欢玻璃,目前流体不会在多方块内部渲染)。有两种注入端口可让你向流化器中插入材料:

- 流化器固体注入器,用于固体锭或方块
- 流化器流体注入器,用于液体燃料

一个固体注入器可将你的固体燃料转化为流体形式。

两个固体注入器可将两种不同的固体燃料转化并混合成一种新型流体燃料。

两个流体注入器可将两种不同的流体燃料转化并混合成一种新型流体燃料。

混合燃料通常会得到比原始燃料更好的燃料。

请在JEI中查看配方(使用原版配方系统可添加更多配方)。

- 所有流体形式的燃料和废料都可以放置在世界中。在其中游泳可能不是个好主意。

- 添加了维德瑞姆燃料。顶级燃料。

- 添加了罗西尼特废料。它会让你跑得像山羊一样快。

- 添加了 /er 命令(操作等级2+)。对模组包作者微调燃料值很有用。

- 燃料更新(1.16.5 - 2.0.29 / 1.17.1 - 2.0.29版本及后续版本)

《极限反应堆》现在支持产生 具有不同特性的燃料 的燃料反应物。这使得《极限反应堆》以及其他模组/模组包能够使用《极限反应堆》API(FuelProperties / ReactantsRegistry)或API模组包包装器添加不同种类的燃料。如果没有为新的燃料反应物指定燃料特性,则使用默认特性(钇钌矿)。一旦液体燃料最终确定,这将允许通过混合现有燃料来创造其他燃料。

蓝钚 作为一种成熟的反应物和燃料回归,产量比钇钌矿更好(请记住,其特性目前尚未确定),它通过再加工蓝晶 “制作” 而成。

蓝钚在反应堆中使用后会变成 紫晶,一种新的废料型反应物。目前该模组中暂无其用途,但谁知道未来会怎样呢。

- 再处理器(1.16.5 - 2.0.29版本及后续版本)

一种新的多方块机器,能够 将废料再加工成新燃料。例如,你可以用它从蓝晶中制作 蓝钚(在JEI中查看配方)。

再处理器是一个3x3x7(x/z/y,外部尺寸)的多方块建筑,框架或表面使用再处理器外壳方块。表面也可以使用再处理器玻璃方块代替外壳。你需要每种其他再处理器部件各一个(且仅一个)(控制器、收集器、废料注入器、流体注入器、输出端口、动力端口)。废料注入器放在顶部表面,收集器放在底部表面。其他部件可以放在任何垂直表面。

再处理器配方使用一个物品和一种流体来制作另一个物品。模组和模组包作者可以用常规方式添加他们自己的配方。再处理器处理单个配方需要1000 FE能量。你可以在JEI中查看可用配方。

1.16.x / 1.17.x版本

- 有《极限之书》提供游戏内文档!(你也需要帕秋莉模组)

- 反应堆和涡轮机最初有两种变体:基础型和强化型。

基础型是你前期的选择:便宜且小巧(反应堆最大5x5x5,涡轮机5x5x10)。

强化型是重型版本:机器大小随你所愿(查看你的服务器配置文件),由钢锭建造(如果你的模组包没有钢,也可以用大量铁锭)。

- 任何反应堆和涡轮机的内部缓冲区(能量/流体)大小取决于机器尺寸。

- 现在有两种通用类型的动力接口和流体端口:主动型和被动型。

- 主动型会自动将能量或流体发送出去(或取回)到与其相连的方块。

- 被动型仅在与其相连的方块请求时,才会发送能量或流体(或接收它们)。

- 使用这两种类型可让你微调能量或流体分配网络。

- 接入端口变得更实用了…… 这个老部件在将燃料锭转化为液体燃料方面,不像过去那么出色,但仍然表现不错。

- 燃料棒的渲染比以前更节省帧率。即使你的反应堆中有大量燃料棒,也不应有渲染性能问题。

- 反应堆 / 涡轮机 锻造能量充电端口。用它为需要能量(FE)运行的物品充电。打开GUI,将物品放在中间的输入槽中(书中有更多信息)。

- 涡轮机转子可以用你想要的任何叶片组合建造(前提是它们的变体与涡轮机匹配,并且是一个有效的转子 :)),并将按照你建造的形状进行动画展示。

- 新的精美且节省帧率的GUI,因为我喜欢精美事物,而你喜欢高帧率。

- 强化计算机端口支持CC - Tweaked LUA程序,帮助你管理反应堆和涡轮机。

- 模组包作者可以使用创意水发生器 / 蒸汽发生器来创建自持式涡轮机设置,或作为稀有战利品提供给玩家。

- 矿石再生:通过将 “enableWorldRegeneration” 配置选项设置为true,该模组可以重新生成其矿石。

世界生成也必须启用,你想要重新生成的特定矿石选项也需启用。如果你需要再次重新生成区块,增加配置选项 “userWorldGenVersion” 的值。

关于JEI插件

你可能已经注意到,《极限反应堆》没有附带列出所有慢化剂、燃料、线圈等及其特性的JEI插件。原因很简单:我不想要。在游戏之外就能得到 “什么效果最好” 的答案,那就没意思了,不如尽情享受并去尝试!

由于任何现代模组包中都有大量方块和物品,在2.0.6版本中,我为可用作反应堆或涡轮机线圈的燃料或慢化剂的物品和方块添加了提示信息。这是一种高级提示信息,所以你需要启用它们来破坏你的乐趣 :) 如果需要,也有一个客户端配置选项可将其禁用。

我计划在游戏内实现一种无需建造整个反应堆就能测试反应堆设计的方法。关键代码已就位,反应堆和涡轮机已经可以在模拟模式下运行。

另外,对我的其他模组开发者同行们说:请不要为我的模组添加显示燃料、慢化剂等信息的外部JEI插件,谢谢。

模组包、实况玩法及其他权限

你可以将《极限反应堆2》(以及《零核心2》)添加到你的模组包中,或者在你的实况玩法 / 直播中尽情使用,无需征求我的许可:你已获得许可

如果你愿意,可以在这里或主论坛主题帖发表评论,让我们知道你用这些模组做了哪些有趣的事,这样我们都能共享乐趣。

未经授权,任何人不得在Curse Forge以外的任何其他网站重新发布我的模组,或其任何部分。如果你愿意,可以从你的网站链接到此页面(或《零核心2》的页面),让你的用户下载该模组。

关于安全的说明

我们 在Curse客户端或FTB启动器以及以下网站发布我们的模组:

- Curse Forge:https://minecraft.curseforge.com

- Curse:https://mods.curse.com

如果你在其他网站发现我们的模组,要知道它们 并非来自我们,我们无法保证你下载的内容使用安全,且能在你的《我的世界》版本上运行。简而言之:不要下载 这些文件,始终使用Curse客户端或FTB启动器,或Curse / Curse Forge网站。

如何安装《极限反应堆》

如果你在Twitch客户端或MultiMC中安装《极限反应堆》需要任何帮助,可以看看The KODO制作的这个操作指南视频:


FAQ:

- Fabric ? Yes, I'm working on it. No ETA yet but it's coming

You need more energy for your machines? Get an extreme amount of it

Extreme Reactors is the original port of the 1.7.10 mod Big Reactors, by Erogenous Beef, rewritten for MC 1.9.4 / 1.10.x / 1.11 / 1.12.2 and 1.16.3 / 1.16.4 / 1.16.5 / 1.17.1 / 1.18.1 / 1.18.2 / 1.19 / 1.19.1 / 1.19.2 / 1.20 / 1.20.1 / 1.20.6 / 1.21 / 1.21.1. The name was changed following Curse Forge deployment rules.

Giants Reactors to harness the power of the atom or mighty Turbines to turn steam into energy? Why not both?

Build huge multiblock machines to produce produce energy in a very efficient way. Extreme Reactor support natively the Forge Energy Power system with the Forge Energy Power Taps so you would be able to power the vast majority of modded machines. The mod is designed in such a way that, if needed, more power system can be supported. Just let me know!

PLAY ALONG WITH YOUR FRIENDS OR STREAM YOUR GAMEPLAY

I've partnered with BisectHosting!

If you're interested in hosting a server to play with Extreme Reactors and other mods or mods pack along with your friends, or in a robust server to play in while you stream your gameplay on You Tube or Twitch, click the image below!

BisectHosting offers quick, simple to use and high quality server hosting with over a dozen locations available across the world, ensuring low latency for you and your friends. I use one of their server myself to test Extreme Reactors and play Minacraft along with my friends.

They've got greath support to help you choose the best server for your mod pack, be that an existing pack or one that you put together yourself. After your purchase, the server is already configured and ready to use.

Remember to use the code "zero" to get 25% off your first month as a new client for any of their gaming servers. Enjoy!

CONTACTS

Since many of you have asked, I've opened a Discord server. Ask questions about my mods, share your Reactors designs and report issues. You can also find me on the Minecraft Forge discord server or the Direwolf20 one. Happy chat.

DEPENDENCIES

Extreme Reactor require ZeroCore to work. Please add the correct version to your mod folder.

To use the in-game manual you need the mod Patchouli in your pack.

THE EXTREME REACTOR API

The API jar is available on my maven rep: https://maven.zerono.it/

NOTABLE CHANGES SINCE 1.12.2

- 1.20.6 : You now need to be sneaking to see the error reporting message on incomplete multiblocks

- Turbine Coils update! (versions 2.0.38 and following)

There are now three new (one is making its comeback) late/end game coils for extracting a huge amount of power from your Turbines: Ludicrite, Ridiculite and Inanite. You should expect around 45K / 75K / 115K FE/t from a full coil in a Reinforced Turbine from each of them.

Mod(-pack) authors can now use the /er coils command to fine tune any new coil they add to ER

- The Fluid Fuels update!  (version 1.16.5-2.0.32 / 1.17.1-2.0.32 and following)

Extreme Reactors now support fuels (and wastes) reactants in fluid form that you can insert in your Reactors without any material loss using the new Fuel Injection Port set in inlet mode. Fluid wastes will be ejected into an Injection Port set in outlet mode.

How will you make fluid fuels? With a new multiblock machine: the Fluidizer!

You will need a Controller, a Power Port, an Output Port and the usual mix of Casing and Glass parts (if you like the Glass, right now the fluid is not rendered inside the multiblock). There are two kind of Injector Ports that will let you insert material in the Fluidizer:

- the Fluidizer Solid Injector for solid ingots or blocks
- the Fluidizer Fluid Injector for liquid fuels

One Solid Injector will let you convert your solid fuel to it's fluid form

Two Solid Injectors will let to convert and mix two different solid fuels into a new type of fluid fuel

Two Fluid Injectors will let you convert and mix two different fluid fuels into a new type of fluid fuel

Mixing fuels with usually give you a better fuel than the original ones

Please check in JEI for the recipes (more recipes can be added using Vanilla recipe system)

- All fuels and wastes in fluid form can be placed in the world. It will be probably not a good idea to swim in them

- Added the Verderium fuel. The top tier fuel

- Added the Rossinite waste. It will make you go fast like the GOAT

- Added /er command (op level 2+). Useful for pack authors to fine tune fuel values

- The Fuel Update (version 1.16.5-2.0.29 / 1.17.1-2.0.29 and following)

Extreme Reactors now support fuels reactants that produce fuels with different properties from each other. This allow ER and mods / modpacks to add different kind of fuels using the ER API (FuelProperties / ReactantsRegistry) or the API modpack-wrapper. If no fuel properties are specified for new fuels reactants, the default ones (Yellorium) are used. This will allow the creations of other fuels by mixing existing ones, once liquid fuels are finalized.

Blutonium is back as a full-fledged reactant and fuel, with a better yield than Yellorium (keep in mind that it's properties are not set in stone right now), and it's "crafted" by reprocessing Cyanite.

Blutonium will turn into Magentite, a new waste-type reactant, after being used in the Reactor. There is currently no use for it in the mod, but who knows what will happen in the future.

- The Reprocessor (version 1.16.5-2.0.29 and following)

A new multiblock machine that's able to reprocess wastes into new fuels. You will use it, for example, to craft Blutonium from Cyanite (check the recipe in JEI).

The Reprocessor is a 3x3x7 (x/z/y, external dimiensions) multiblock build using Reprocessor Casing blocks for the frame or faces. Reprocessor Glass blocks can be used

instead of Casing on the faces. You need one (and only one) of each of the other Reprocessor parts (Controller, Collector, Waste Injector, Fluid Injector, Output Port, Power Port). The Waste Inject goes in the top face, the Collector on the bottom face. The other ones can go on any vertical face.

The Reprocessor recipes use an item and a fluid to craft another item. Mods and modpacks authors can add they own recipes in the usal ways. The Reprocessor need 1000 FE to process a single recipe. You can check the available recipes in JEI.

1.16.x / 1.17.x

- In-game documentation is available with the The Extreme Book! (you need Patchouli too)

- The Reactor and Turbine comes in two initial variants: Basic and Reinforced

 The Basic variant is your early game choice: cheap and small (5x5x5 max for the Reactor, 5x5x10 for the Turbine)

 The Reinforced variant if your heavy duty one: machines as big as you want (check your server config file) and build from steel ingots (or a botload of iron if your pack lack steel)

- The internal buffers (energy / fluids) size of any Reactors and Turbines is a function of the machine size.

- There are now two general tipes of Power Taps and Fluid Ports: active and passive

 - an Active one will send out power or fluids (or retrive them) automatically to the block connected to it

 - a Passive one will send out power or fluids (or accept them) ony if the block connected to it request it

 - using both types allow you to fine tune your energy or fluids distribution network

- The Access Port has gone Solid ... the old girl is not as good as it was in the past at converting fuel ingots to liquid fuel. But it's still does a good jot at it

- The Fuel Rod rendesing is even more FPS friendlier than before. You should have not rendering performance problems even with a huge number of Fuel Rods in your Reactors

- Reactor / Turbine Forge Energy Charging Port. Use it to charge items that use energy (FE) to operate. Open the GUI and put the item in the input slot in the center (more info in the book).

- Turbine Rotor can be build with any combinatios of blades you want (provided that their variant match the Turbine's and, well, it is a valid rotor :)) and will be animated using the shape you build

- New fancy and FPS friendly GUI because i like fancy stuff and you like your FPSs

- The Reinforced Computer Port support CC-Tweaked LUA program to help you manage your Reactors and Turbines

- Modpack authors can use the Creative Water Generator / Steam Generator to create self sustaining Turbines setups or as a rare loot for their players

- Ore-regen: the mod can re-generate it's ores by setting the "enableWorldRegeneration" config option to true. 

Worldgen must be enabled too, and so does the specific ore options you want to re-generate. If you need to re-generate chunks again, increate the value of the config option "userWorldGenVersion"

ABOUT A JEI PLUGIN

As you may have noticed, ER do not come with a JEI plugin that list all the moderators, fuels, coils, etc and their properties. The reason is simple: I don't want to have one. It would be no fun having the answer to "what's work best" outside the game, instead have fun and experiment!

Since there are tons of blocks and items in any modern pack, in 2.0.6 I've added a tooltip to items and blocks that could be used as fuel or moderators for the Reactors or Turbine coils. It's an advanced tooltip so you need to enable them to spoil your fun :) There is also a client config option to disable them if needed

I'm planning to have an in-game method to test your Reactor designs without having to build a whole one. The key code is already in place and Reactors and Turbines can already run in simulation mod

Also, to my fellow modders: please DO NOT add an external JEI plugin that show fuels, moderators, etc, for my mod, thank you.

MODPACKS AND LET'S PLAYs AND OTHER PERMISSIONS

You can add Extreme Reactors 2 (and Zero Core 2) to your mod pack or use them in your let's play / live streams to your heart content, no need to ask for my permission: you got it.

If you like, post a comment here or on the main forum thread to let's us know what fun stuff you are doing with the mods so we can all share in the fun. 

No one is authorized to repost my mods, or any part of them, on any other website other then Curse Forge. If you wish, you can link to this page (or the Zero Core 2 one) from your website to let your users download the mod.

A NOTE ON SAFETY

We release our mods only on the Curse client or the FTB launcher and on the following websites:

- Curse Forge : https://minecraft.curseforge.com

- Curse : https://mods.curse.com

If you found our mods on another website be sure that they do not come from us and we cannot guarantee that you are downloading something safe to use and that will work on your version of Minecraft. To keep things short: do not download those files and always use the Curse client or the FTB launcher or Curse / Curse Forge websites

HOW TO INSTALL EXTREME REACTORS 

If you need any help installing Extreme Reactors in your Twitch Client or in MultiMC take a look at this how-to video my The KODO :

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