Chocapic13' Shaders

Chocapic13' Shaders

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最近更新9 个月前
高速高清光影包

Chocapic13光影

 

高品质/性能比的光影包,可适配大范围的硬件配置。

 

与许多轻量级光影包不同,即便在最低预设下,这款光影包也力图维持相当不错的画质水平。高端预设在诸如RX 570或GTX 1060这样的中端显卡上,简单场景下能达到约80 - 100帧/秒,甚至能超过120帧/秒,同时提供高质量的视觉效果。

 

特性(V9)

  • 动态昼夜循环
  • 符合物理原理的高动态范围光照系统
  • 半影大小可变的阴影
  • 密度可变且带有阴影的体积雾
  • 体积云
  • 具备水雾、反射、焦散和折射效果的水材质光影
  • 屏幕空间全局光照(SSGI)
  • 高品质的时间抗锯齿和图像放大(TAA / TAAU)
  • 支持生物群系的自定义下界和末地
  • 泛光
  • 景深
  • 对比度自适应锐化滤镜
  • 摇曳的植物
  • ……还有更多!
 

也可以看看我的高性能光影!

安装方法

只要Optifine独立于MC版本更新,光影就能正常工作。

  • 下载并安装Optifine
  • 下载光影包
  • 启动《我的世界》
  • 打开选项、视频设置、光影、光影包文件夹
  • 将光影包(预设放在压缩文件内)放入.minecraft\shaderpacks文件夹中
  • 在光影列表中选择光影
 

要求及已知问题

  • 使用最新可用的显卡驱动
  • 目标分辨率在每个轴向上至少需要500像素才能正常工作
  • 在Optifine菜单中将阴影质量设为1.00x,并使用光影选项更改阴影分辨率。
  • 在Optifine设置中将天空设为“开启”
  • 将“旧版光照”设为“关闭”或“默认”
  • 资源包自定义天空通常不受支持 - 模组可能能用也可能不能用,我不会处理模组兼容性问题
  • 水下时,连接的覆盖纹理会出现问题
 

关于不同版本

  • V6应该能在每个《我的世界》版本上运行
  • V7、V8和V9至少需要适用于1.12版本的Optifine
  • 由于每个预设都有特定的优化,无法通过当前的光影选项API启用,因此游戏内没有切换预设的选项 捐赠:
  • 如果你想支持我制作这款光影(且力所能及),可以进行小额捐赠,我会非常感激!:)
  • 未来没有计划推出超炫的“仅高级版可用”的光线追踪内容,因为我希望这款光影人人都能使用,捐赠不会获得任何额外收益

Chocapic13' Shaders

 

High quality/performance ratio shaderpack scaling to a large range of hardware configurations.

 

Unlike many lightweight shaderpacks, this one tries to maintain a decent quality level even at the lowest possible preset. The high-end presets are able to run at around 80-100 fps, and over 120 on a simple scene on a mid range gpu like the RX 570 or the GTX 1060 while offering high quality visuals.

 

Features (V9)

  • Dynamic Time of Day cycle
  • Physically plausible High Dynamic Range lighting system
  • Shadows with variable penumbra size
  • Variable density volumetric fog with shadows
  • Volumetric clouds
  • Water shader with water fog, reflections, caustics and refractions
  • Screen Space Global Illumination (SSGI)
  • High quality Temporal Anti-aliasing and upscaling (TAA / TAAU)
  • Custom Nether and End with biome support
  • Bloom
  • Depth of Field
  • Contrast-adaptative sharpening filter
  • Wavy plants
  • ... and much more !
 

Also check out my High Performance Shaders !

Installation

Shaders should work as long as Optifine is updated indepently of the MC version.

  • Download and install Optifine
  • Download the shaderpack
  • Launch Minecraft
  • Open Options, Video Settings, Shaders, Shaderpack Folder
  • Put the shaderpacks (presets into zipped file) inside .minecraft\shaderpacks
  • Select the shader in the shader list
 

Requirements and known issues

  • Use the latest available graphic driver
  • Requires at least 500 pixels on each axis on the target resolution to work properly
  • Leave Shadow quality to 1.00x in optifine menu, and use the shader options to change shadow resolution.
  • Set sky to On in optifine settings
  • Set "Old lighting" to Off or Default
  • Ressourcepack custom sky is usually not supported - Mods may work or not work and I won't work on mod compatibility
  • Connected overlay texture have issues when under water
 

About the different versions

  • V6 should run on every minecraft version
  • V7, V8 and V9 requires at least Optifine for 1.12
  • There is no in-game options in order to switch between presets because each preset has specific optimizations that can't be enabled with the current shader option API Donations:
  • If you want to support me making this shader (and can afford it) you can do a small donation which is always highly appreciated ! :)
  • There's no super fancy "premium only" raytraced stuff planned for the future because i want this shader to be available to everyone, you don't earn anything by donating

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