Aquaculture 2

Aquaculture 2

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用大量新的生物群系特定鱼类、食谱等为钓鱼增添趣味! Spices up fishing with a numbe...
水产养殖2 (1.14.4+)

仅适用于NeoForge(1.20.4之前仅适用于Minecraft Forge)

水产养殖2扩展了《我的世界》中的钓鱼系统,新增了30多种鱼类,你既可以用鱼竿(任何模组或原版鱼竿均可!)钓到它们,也能看到它们在野外游动 它还添加了一系列新鱼竿,让你可以装备鱼钩和鱼饵以获得更多功能。定制的鱼线和浮漂也可供使用,让你的鱼竿真正独一无二。可以在钓具箱中应用修改器和定制物品,钓具箱还能让你存放额外的鱼钩、鱼饵、鱼线和浮漂。
每种生物群系——甚至是模组添加的生物群系——都有新的鱼类,这些鱼会让你的钓鱼体验更加丰富多彩,也会让你的世界中出现更多在河流、池塘和海洋中畅游的鱼群!钓到的鱼可以变成鱼片,鱼片的数量取决于鱼的种类 (如果启用了配置选项,则取决于重量)。 此外,钓鱼时你还能获得闪亮的新战利品!(包括传说中的海王星工具或盔甲! (可配置)


更多文档可在我们的维基百科中找到。

可钓取物

淡水鱼
小嘴鲈鱼
蓝鳃太阳鱼
褐鳟
鲤鱼
鲶鱼
雀鳝
米诺鱼
北美狗鱼
鲈鱼

干旱地区
巴亚德鱼
布蒂鱼(尼罗罗非鱼)
卡皮坦鱼(尼罗尖吻鲈)
歧须鮠

北冰洋
大西洋鳕鱼
黑鱼
太平洋大比目鱼
大西洋大比目鱼
大西洋鲱鱼
粉红鲑鱼 (河流中也有)
狭鳕
虹鳟鱼

咸水鱼
水母
红石斑鱼
金枪鱼

丛林
巨骨舌鱼
阿拉乌海龟
食人鱼
巨脂鲤

沼泽
青蛙 (自《我的世界》1.19版本移除)
水蛭
箱龟
及淡水鱼

蘑菇岛
红色蘑菇鱼
棕色蘑菇鱼
及淡水鱼

其他战利品
浮木
锡罐
金鱼
漂流瓶 [右键点击可查看信息!]
藻类(淡水生物群系)
箱子
锁箱
宝箱
海王星的馈赠

合成配方

截图

水产养殖1 (1.12.2及之前版本)

水产养殖

简介

水产养殖是对《我的世界》基础钓鱼系统的扩展。它让你能够使用一系列全新的鱼竿和工具钓到30多种新鱼类。每个生物群系都有新的鱼类,它们的重量随机,钓到后可变成鱼片和食物,而且钓鱼时你还能获得闪亮的新战利品!(包括传说中的海王星工具或盔甲!)

要开启你的水产养殖之旅,你需要制作一根铁制、金制或钻石制鱼竿(详见下文)。

可钓取物

淡水鱼(森林、平原、高山)
蓝鳃太阳鱼
鲈鱼
鲈鱼
褐鳟
鲶鱼
鲤鱼
北美狗鱼

干旱地区(沙漠)
卡皮坦鱼(尼罗尖吻鲈)
布蒂鱼(尼罗罗非鱼)
巴格里德鱼
歧须鮠

北极地区(冻原、针叶林)
鳕鱼
狭鳕
鲱鱼
大比目鱼
粉红鲑鱼
虹鳟鱼
黑鱼

咸水鱼(海滩、海洋)
鲑鱼
金枪鱼
红石斑鱼
剑鱼
鲨鱼
鲸鱼
鱿鱼
河豚
水母

热带鱼(丛林)
巨骨舌鱼
食人鱼
巨脂鲤
电鳗

微咸水(沼泽)
青蛙
海龟
水蛭
以及淡水鱼

蘑菇岛(蘑菇岛)
红色蘑菇鱼
棕色蘑菇鱼
以及淡水鱼

所有生物群系
金鱼

随机战利品
藻类(淡水生物群系)
海藻(咸水生物群系)
木棍
浮木 [可制作成木板!]
皮革靴子
锡罐
骨头
漂流瓶 [右键点击可查看信息!]
箱子
锁箱
宝箱
海王星宝箱(?!?)

注意:如果你使用的模组添加了新的生物群系,或者在没有特定鱼类的生物群系中钓鱼,钓到的鱼将默认为淡水鱼。

合成配方








附魔

诱人 - 钓到更多鱼
磁吸 - 钓到更多战利品
远投 - 鱼竿抛得更远
近投 - 鱼竿抛得更近
双钩 - 有机会钓到两条鱼而非一条
倒刺钩 - 咬钩时间更长
粗线 - 钓到更重的鱼的几率更高

截图




GitHub
https://github.com/TeamMetallurgy/Aquaculture

请在我们的GitHub上报告任何错误!在CurseForge评论中报告的任何问题将被删除。

媒体:

使用权限

作为用户,你无需征得我的许可即可对本模组进行以下操作。
-你 可以 创建视频或截图并发布在任何你喜欢的地方,我只要求你注明这是什么模组,并让人们知道在哪里可以获取它。
-你 可以 将其添加到模组包中,只要模组包给予适当的致谢并链接回此页面。

作为用户,你不得对本模组进行以下操作。
-未经许可,你 不能 重新分发或重新上传本模组!
-你 不能 反编译代码或将美术资源用于其他模组,特殊情况可根据申请授予许可!


Aquaculture 2 (1.14.4+)

Only works with NeoForge (Only Minecraft Forge before 1.20.4)

Aquaculture 2 expands the fishing system in Minecraft with over 30 new fish to catch either with a rod (any modded or vanilla rod will work!) or found swimming in the wild. It also adds a series of new rods which allows you to equip hooks & bait for additional functionality. Customized fishing Line & bobbers are also available to make your fishing rod truly unique. Modifiers & customization items can be applied in the Tackle Box, which also allows you to store additional hooks, bait, line & bobbers.
Each biome type - even modded biomes - have new types of fish that'll spruce up your fishing experience and your world with fish mobs swimming around in rivers, ponds and the ocean! The fish caught can be turned into fish fillets, the amount of fish fillets will depend on the fish (Or weight, if the config option is enabled). Furthermore, you can get shiny new loot while fishing! (Including the fabled Neptunium tools or armor! (Configurable))


More documentation can be found in our wiki.
 

The Fishables

Freshwater
 Smallmouth Bass
 Bluegill
 Brown Trout
 Carp
 Catfish
 Gar
 Minnow
 Muskellunge
 Perch

Arid
 Bayad
 Boulti (Nile Tilapia)
 Capitaine (Nile Perch)
 Synodontis

Arctic Ocean
 Atlantic Cod
 Blackfish
 Pacific Halibut
 Atlantic Halibut
 Atlantic Herring
 Pink Salmon (Also in rivers)
 Pollock
 Rainbow Trout

Saltwater
 Jellyfish
 Red Grouper
 Tuna

Jungle
 Arapaima
 Arrau Turtle
 Piranha
 Tambaqui

Swamp
 Frog (Removed as of Minecraft 1.19)
 Leech
 Box Turtle
& Freshwater fish

Mushroom Island
 Red Shrooma
 Brown Shrooma
& Freshwater fish

Other Loot
 Driftwood
 Tin Can
 Goldfish
 Message in a Bottle [Right click to reveal a message!]
 Algae (Freshwater biomes)
 Box
 Lockbox
 Treasure Chest
 Neptune's Bounty

Recipes

Screenshots

Aquaculture 1 (1.12.2 & before)

Aquaculture

Introduction

Aquaculture is an expansion of Minecraft's base fishing system. It allows you to catch over 30 new fish with a brand new series of rods and tools. Each biome has new types of fish with randomized weights that can be turned into fish filets and food, as well as shiny new loot you can catch while fishing! (Including the fabled Neptunium tools or armor!)
 

To begin your journey with Aquaculture you'll need to craft an Iron, Gold, or Diamond Fishing Rod (see below.)

The Fishables

Freshwater (Forest, Plains, Extreme Hills)
Bluegill
Bass
Perch
Brown Trout
Catfish
Carp
Muskellunge

Arid (Desert)
 Capitaine (Nile Perch)
 Boulti (Nile Tilapia)
 Bagrid
 Synodontis

Arctic (Tundra, Taiga)
Cod
 Pollock
 Herring
 Halibut
 Pink Salmon
Rainbow Trout
 Blackfish

Saltwater (Beach, Ocean)
Salmon
Tuna
Red Grouper
Swordfish
Shark
Whale
 Squid
 Blowfish
 Jellyfish

Tropical (Jungle)
 Arapaima
 Pirahna
 Tambaqui
Electric Eel

Brackish (Swamp)
 Frog
 Turtle
 Leech
And freshwater fish

Mushroom (Mushroom Island)
Red Shrooma
Brown Shrooma
And freshwater fish

All Biomes
 Goldfish

Random Loot
 Algae (Freshwater biomes)
 Seaweed (Saltwater biomes)
 Stick
Driftwood [Crafts into Planks!]
 Leather Boots
 Tin Can
 Bone
 Message in a Bottle [Right click to reveal a message!]
 Box
 Lockbox
 Treasure Chest
 Neptunium Chest (?!?)

Note: If you are using a mod that adds new biomes or are fishing in a biome that doesn't have specific fish, it will default to Freshwater Fish.

Recipes








Enchants

Appealing - Catch more fish
Magnetic - Catch more loot
Longcast - Fishing Rod casts farther
Shortcast - Fishing Rod casts closer
Double Hook - Chance to catch two fish instead of one
Barbed Hook - Catch window is longer
Heavy Line - Higher chance to catch higher weight

Screenshots




Github
https://github.com/TeamMetallurgy/Aquaculture

Please report any bugs on our Github! Any issues reported in the CurseForge comments will be removed.

Media:

Rights of Use

You as the user may do the following with this mod without asking my permission.
-You may create videos or take screenshots and post them anywhere you please, I just ask that you note what the mod is and let people know where to get it.
-You may add it to a modpack as long as the modpack gives proper credit and links back to this page.

You as the user, may NOT do the following with the mod.
-You cannot redistribute or re-upload this mod without permission!
-You cannot decompile the code or reuse the artwork for other mods, special circumstances may be granted upon request!

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